Tiger shark
TigerShark Icon
Creature / Food
Scientific Galeocerdo cuvier
Species Shark
Behavior Aggressive
Health 200
Storable No
Usages Harvest 3 Rawhides
Harvest 3 Large Meats

The Tiger Shark is a type of shark encountered in Stranded Deep. They can be found living in shallow ocean biomes such as the Islands, Sand Plains and Shallows. Tiger sharks can be identified by their dull gray coloration, along with their distinctive stripes that run down the length of their body.

Behavior Edit

The tiger shark is one of three aggressive enemies encountered in the game, along with the great white and the marlin. When a tiger shark spots the player, it will slowly head towards them, pushing their raft in an attempt to bump them out or bite them if they are in the water. Once the player is knocked out of the raft, the tiger shark usually proceeds to swim away rapidly.

One must exercise caution when facing a tiger shark in open water; due to its speed coupled with the low visibility underwater, it is easy to lose track of the shark. After about three strikes from a weapon, the tiger shark will swim away momentarily before returning to attack with almost lightning speed that is difficult to counteract. If the player continues to strike at the shark with repeated swings, it will eventually attempt to swim out to open water to avoid further injury before returning much later.

When attacking, the tiger shark will take bites at the player, causing minor injuries. The tiger shark is also capable of dragging the player through the water and towards deeper parts, causing the player to bleed. If the player has a weapon equipped, they can fight the shark as they are being pulled around, which will eventually cause it to let go. Despite its intense aggressive behavior, the tiger shark will keep its distance if the player maintains eye contact with it (hovering the cursor over the shark). As of Update 0.04.H2 Tiger sharks will attack you when looking at them, if you initiated the fight.

Usage Edit

Once the shark is killed, the player is then able to drag the corpse onto land to dissect it for food. It can be skinned it with any kind of knife, 6 times producing: 3 Large Meat, 3 Raw hides. This will provide the player with a substantial amount of food to last them for a while. The raw hides will be able to allow the player to make leather using the Tanning Rack.

Notes Edit

  • Tiger sharks are arguably the most dangerous enemy in Stranded Deep, due to their relentless aggression and speed of attack.
  • According to the save files, tiger sharks spawn with 200 health.
  • Crude axes are considered to be an effective weapon for hunting tiger sharks. Although machetes work just as well, they are more difficult to obtain than crude axes and cannot be crafted.
  • A tiger shark can be killed with exactly 10 hits from an axe.
  • As of v0.03.H2, the spawn chance of a tiger shark has been adjusted from 100% down to 30%.
  • Tiger Shark can be killed with 8 thrown crude spears.
  • 6 Refined Spears thrown kill a Tiger Shark


  • There is a bug currently located in the game: once a tiger shark latches onto the player, it will drag the player back to the island. After releasing the player, it mysteriously seems to disappear, most likely shifting under the island.
  • It was possible to kill any shark while it was not within striking distance by holding down the 'use' button (LMB by default) after the initial strike. This also applied to most sea fauna, excluding small fish. It was also possible, however, to lose the shark's corpse if it went too far out at sea when it died.
    • As of v0.03.H2, this method has been patched, and is now ineffective.
  • Tiger sharks will attack the player's raft, even if they are neither in nor near it. The Tiger Shark can turn REALLY big but is docile, the glitch ends later and is Described As "Megalodon"

Gallery Edit

Version HistoryEdit

Version Release date Summary of changes
0.03.H2 Apr 30, 2015 Many tweaks to behavioral traits; increased tiger shark's maximum damage values from 1000 to 2250; sharks now regenerate 0.5 health per second after 320 seconds have passed since last receiving damage; decreased tiger shark's spawn rate from 100% to 30%.
0.02.H1 Feb 15, 2015 Fixed "jiggly" ragdoll model; fixed immobility after an attack; fixed the player being marked as "being attacked" which prevented tiger sharks from attacking; minor tweaks to aggression levels.
0.02 Feb 14, 2015 Fixed "land sharks"; adjusted spawn amounts; adjusted several behavioral traits, including aggression levels and depth locations.
0.01.H1 Jan 27, 2015 Fixed "land sharks" (partial); tiger shark can now be damaged with a spear; slightly tweaked AI levels to increase difficulty.
0.01 Jan 23, 2015 Added to the game.