Stranded Deep is set in the Pacific Ocean. The real world’s Pacific Ocean and all of its inhabitants heavily influence all flora and fauna in the game.

The world of Stranded Deep is infinitely procedurally generated. When a new game is created a random series of numbers will be generated from a ‘seed’. This seed is used throughout that specific world’s generation. No two worlds are the same; no two biomes are the same.    

Biomes Edit

Biomes are generated in a grid-like formation. Each biome spans few square miles, but can latch onto similar neighboring biomes to extend influence. As the player progresses through the world, other biomes will seamlessly generate and integrate with the world, creating the illusion of a seemingly endless ocean.

Island Edit

The islands are a player’s safe haven, supplying various limited resources that will have to be rationed, as well as several vantage points from where one would be able to oversee the vast ocean. Islands are home to nests of crabs, as well. 

Shallow Edit

The shallows refer to lush reefs covered in shallow waters. Ocean trenches and deep pits are common within the shallows. Shallow biomes are home to a variety of wildlife such as reef fish and tiger sharks.

Sand Plains Edit

The sand plains refer to sandy flats found in deep waters. These areas are often also home to tiger sharks. Sea forts used to be here, but were removed in later updates.

Barren Edit

Barren biomes are vast seabeds of dead corals and rocky structures. True to its name, not much life is ever seen in these biomes, but some small fish can be seen passing through.

Deep Sea Edit

Deep Sea biomes are just as they sound. Players will not be able to see the ocean floor and are suspended above what appears to be an endless descent to the center of the earth. Deep sea biomes are home to the humpback whale, and large fish such as the great white shark. Edible fish such as the Pacific cod are also seen in abundance in the lower depths. There objects such as buoys can also be spotted on hotdogs or the surface.


Weather Edit

Like one would find on the Pacific Ocean, the weather in Stranded Deep can change at the blink of an eye. Weather changes can be particularly deadly and disorienting when rafting across the open ocean.

One will mostly find sunny days, but rainy bouts are not uncommon. Rain causes a severe loss in visibility, and can seem too thick to tackle on the water when landmarks are far away, rendering them invisible. It is much easier for the player to keep their bearings straight if they wait out the storm on land, lest they risk getting lost or stalked by a hungry predator.

If one goes deep-sea diving during bad weather, they will find that underwater expeditions can be an exceptionally eerie, if not mildly frightening experience, as the player's vision is greatly impaired by the darker environments, which could potentially disorient and confuse the player if they are not holding a light source or if they swim too far out from land.


Items Edit

Items of differing kinds can be found during one's journey through the Pacific. They range from objects that can be used as crafting materials, to tools that can be used to aid in one's survival; to driveable vehicles.

Notes Edit

  • Islands in the game do not represent any real islands, even though the game is set in a real place. Any instances of islands looking similar to real islands are completely coincidental.
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